Headshot

About Me

Hi, I'm Nehan Mohammed, a passionate Engineering student at McMaster University, pursuing a Bachelor of Engineering set to graduate in 2029. I have a strong interest in Mechatronics and Software Development.

My academic journey has equipped me with hands-on experience in programming, robotics, and problem-solving.

Some highlights of my journey include:

  • Building dynamic projects like a Bird Flocking Simulation in Python.
  • Creating a Hand Gesture Controlled Car integrating Arduino and Raspberry Pi.
  • Actively contributing to the McMaster Mars Rover Team as a member of the software subteam.

Feel free to explore my projects and connect with me through the Contact section. For more details about my experience, check out my resume or reach out to me directly!

Projects

Project 1 Image

1P13 Project 1 - International Airport Challenge

This project focused on designing a luggage handling system to improve efficiency in airports. It included automation, CAD modeling, and Python programming.

Hand Gesture Controlled Rover

Hand Gesture Controlled Rover

Developed a rover controlled via hand gestures using sensors and Arduino. This project highlighted embedded systems and robotics integration.

Project 3 Image

BOGOCHIB - Bird Flocking Simulation

This project involved creating BOGOCHIB, a Python-based bird flocking simulation using Pygame. The program replicates flocking behaviors like alignment, cohesion, and separation while introducing predator avoidance, showcasing an innovative approach to modeling natural phenomena through computational design.

1P13 P2 Image

1P13 Project 2- Nuclear Waste Water Filtration

To address the challenges of nuclear wastewater in a small community, this project presents a sustainable filtration solution using Kenaf fiber. Focused on cost-efficiency, environmental impact, and mechanical durability, the design ensures safe removal and disposal of radioactive contaminants.

1P13 P3 Image

1P13 Project 3- EchoWeigh

To address the challenges of nuclear wastewater in a small community, this project presents a sustainable filtration solution using Kenaf fiber. Focused on cost-efficiency, environmental impact, and mechanical durability, the design ensures safe removal and disposal of radioactive contaminants.

Skills / Technologies

Core Programming Languages

C++
Python
HTML
CSS

Embedded Systems

Arduino
Raspberry Pi

Other Skills

Git
Linux
Ros2
Autodesk Inventor

Contact Me

If you have any questions, feel free to reach out!

Want to contact me?

Email me at: nehanmohammed06@gmail.com

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For my final project in Grade 12 Computer Engineering, I created a hand gesture-controlled car equipped with a camera that streamed live footage to a connected smartphone. This project was inspired by my interest in autonomous driving and served as a stepping stone to understanding motors, sensors, and wireless technologies like Bluetooth. The rover's motion was controlled using an MPU6050 accelerometer to capture hand gestures, and commands were transmitted via an HC-05 Bluetooth module to drive the rover's DC motors using an L298N motor driver. The live video feed was enabled through a Raspberry Pi 4 paired with a Raspberry Pi camera module, showcasing my understanding of hardware integration and wireless communication.

Through this project, I gained hands-on experience in wiring and connecting a variety of devices, debugging hardware issues, and integrating multiple technologies into a cohesive system. It allowed me to explore concepts like motor control, accelerometer data processing, and real-time video streaming. Working with components like the Raspberry Pi, Bluetooth modules, and motor drivers taught me valuable skills that deepened my passion for engineering and prepared me for future projects in robotics and automation.

Arduino Accelerometers Raspberry Pi bluetooth C++
Link to Github

BOGOCHIB is a Python-based simulation that replicates the fascinating collective behavior of bird flocks within a 2D environment. Developed as a project in computational modeling, the program showcases realistic bird behaviors like alignment, cohesion, separation, and predator avoidance, providing a visual representation of how simple rules followed by individual birds can lead to complex, emergent behaviors. The simulation also allows for dynamic user interaction, such as adjusting the number of birds or introducing a predator. The simulation was built using Python and the Pygame library for rendering and interaction. It integrates features like periodic boundaries for birds, and dynamic UI components for real-time adjustments.

Working on this project introduced me to essential concepts in computational behavior modeling, such as vector mathematics for motion, object-oriented design, and real-time simulation rendering. Additionally, debugging interactions between birds and predators and optimizing the system for smoother performance were challenging but rewarding experiences. This project helped deepen my understanding of how mathematical and computational principles can mimic natural phenomena in a digital environment.

Python Pygame Numpy Agile Development Process Object Oriented Programming